Wurm Online has released a lengthy statement concerning its latest patches and the apparent communication issues that have plagued the game since its launch. The developer has apologized for the extended wait and has reiterated an earlier promise to work on implementing VR support and animal husbandry, as well as continue to work on fixing the game’s frustrating bugginess. Wurm Online’s developer Ironkraft stated in the release:

Earlier this week, a group of players in Wurm Online got together for a meeting regarding the state of the game. Their meeting was relayed by our community team in a dedicated thread, and the players have been working to gather info and get the word out. The following information was provided by an anonymous source to the community team: The issues at hand appear to be a number of issues with the game itself, including a lack of communication between the developers and the players, and a lack of adequate support for the game’s VR version. They also told us that there have been issues recently regarding the offline player base, and that this is part of the reason the developers have cut off communication and left the community in the dark.

Wurm Online, the massively multiplayer online game, is a fantasy sandbox game. The game’s developers have (in)famously been accused of not communicating with the game’s community, which was a disappointment to many.. Read more about wow new servers 2021 and let us know what you think.

Into the exceedingly well known.

It’s been a while since we’ve heard anything significant from Wurm Online, with the inclusion of animal husbandry being the game’s most recent major update. Following that, the promise of monthly updates vanished, leaving many gamers concerned about the game’s future. One of the developers responded a few days later, explaining that the radio silence was due in part to “life problems” that had thrown a lot of Code Club’s plans off.

“It’s a source of frustration for both consumers and engineers. Life may be difficult, and since we are a tiny company, we simply do not have the means to handle medical crises or the loss of friends. Things that need time off, which frequently occurs unexpectedly and without notice. Behind the scenes, we have a team of developers, volunteers, and contractors working on new and interesting initiatives. I can’t release them just yet, but I wanted to let you know that work is still going on. Yes, it’s slowed. Stopped? “Not in the least.”

The developers then released a new development update on Tuesday, saying that the game’s animal husbandry system will be updated next month with a number of improvements and that new community managers would be hired to assist with communication problems.

The news that VR support for Wurm is in the works was also a pleasant surprise at the conclusion of the article. More information on this feature was promised later, but the article emphasized that the development of VR support isn’t anticipated to derail other improvements, and that the 2020 roadmap should still be regarded a realistic picture of what’s coming next. The news of VR support elicited a mixed reaction, with some people being ecstatic and others being skeptical.

Worries over Wurm Online’s survival remain, with Game Chest, the game’s platform owner, revealing to investors in May and June that membership counts had dropped to about 5,500 and 5,000, respectively. However, the business reiterates its promise of fresh Wurm Online content as well as a push into “other markets and platforms.”

thanks Anon! sources: official forums (1, 2, 3), Game Chest investor relations (1, 2),


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